// This makes the minimum thrust in SRBs 0, this fixes the ghost thrust issue when thrust is set to 0 in-game.

@PART[KWsrbGlobeI]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeV]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeVI]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeX10S]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeX5]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbUllage]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbUllageLarge]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeX10L]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeX2]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}


@PART[KWsrbGlobeX]
{
    @MODULE[ModuleEnginesFX]
    {
        @minThrust = 0
    }
}
